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21. [lottery] Win a Wyvern supercarrier (MS96) - Status: Running - in Sell Orders [original thread]
Bumping for a good weekend :)
- by Herr Nerdstrom - at 2011.11.12 14:02:00
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22. [lottery] Win a Wyvern supercarrier (MS96) - Status: Running - in Sell Orders [original thread]
bumps
- by Herr Nerdstrom - at 2011.11.11 20:33:00
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23. [lottery] Win a Wyvern supercarrier (MS96) - Status: Running - in Sell Orders [original thread]
More bumpage, let's get this done
- by Herr Nerdstrom - at 2011.11.09 23:23:00
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24. [lottery] Win a Wyvern supercarrier (MS96) - Status: Running - in Sell Orders [original thread]
Thanks for the lottery, bump!
- by Herr Nerdstrom - at 2011.11.07 23:02:00
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25. [lottery] Win a Wyvern supercarrier (MS96) - Status: Running - in Sell Orders [original thread]
Time for a bump
- by Herr Nerdstrom - at 2011.11.06 16:12:00
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26. [lottery] Win a Wyvern supercarrier (MS96) - Status: Running - in Sell Orders [original thread]
bump
- by Herr Nerdstrom - at 2011.11.06 04:03:00
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27. [lottery] Win a Wyvern supercarrier (MS96) - Status: Running - in Sell Orders [original thread]
wh00p
- by Herr Nerdstrom - at 2011.11.05 00:20:00
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28. [lottery] Win a Nyx supercarrier (MS95) - Status: Running - in Sell Orders [original thread]
bump
- by Herr Nerdstrom - at 2011.10.29 01:24:00
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29. WTS Wyvern - in Sell Orders [original thread]
Thanks for the interest and bump
- by Herr Nerdstrom - at 2011.10.29 01:18:00
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30. WTS Wyvern - in Sell Orders [original thread]
Ship still looking for a good home!
- by Herr Nerdstrom - at 2011.10.28 13:56:00
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31. WTS Wyvern - in Sell Orders [original thread]
Selling a like-new Wyvern in Lowsec! It is fit with a t2 travel fit w/cloak, about 100k isotopes, and 3xLarge Core Defense Field Extender II rigs. Price is 16bil, buyer pays for transfer through Chribba or Darknesss.
- by Herr Nerdstrom - at 2011.10.27 16:28:00
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32. **PVP Pilots Wanted** Havoc Violence and Chaos Recruitment - in Alliance and Corporation Recruitment Center [original thread]
good corp and alliance, lots of fights to be had
- by Herr Nerdstrom - at 2011.10.21 18:49:00
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33. Sticky:New dev blog: Capital ship balancing - in EVE Information Portal [original thread]
I think CCP is overnerfing with this patch. Yes, people do rat in their carriers, many people enjoy it, and lots of carriers are destroyed for doing it. Nerfing fighters so carriers can't be used to rat any longer doesn't make any sense...doing so...
- by Herr Nerdstrom - at 2011.10.13 12:47:00
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34. New Dev Blog: CarbonIO and BlueNet: Next Level Network Technology - in EVE Information Portal [original thread]
I have a couple questions: - What is the percentage of operations that are affected by this offloading of GIL and non-GIL related code, and that therefore benefit from these changes? Optimizing code to reduce CPU usage of that code by 35% is grea...
- by Herr Nerdstrom - at 2011.06.20 19:05:00
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35. New Dev Blog: Dev Track Feedback: Monetizing Your Apps and Services - in EVE Information Portal [original thread]
Originally by: Judy BigShot Sorry for trolling. But I got a very good idea for your "Biz Dev": Just take extend the downtime each day from 30 minutes to 23 hours. In this 1 hour people cant make enough ISK to "live" from PLEX. -> More p...
- by Herr Nerdstrom - at 2011.06.15 22:12:00
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36. New Dev Blog: Dev Track Feedback: Monetizing Your Apps and Services - in EVE Information Portal [original thread]
I knew that CCP wasn't really connected with the community, but the apparent bubble that CCP lives in is clearly described here...and I am astonished and disgusted. Any ad-driven EVE Online site is now required to pay RL $$ to CCP for that site? Y...
- by Herr Nerdstrom - at 2011.06.15 18:46:00
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37. Chaining Video Guide - in Missions & Complexes [original thread]
Edited by: Herr Nerdstrom on 15/05/2011 13:54:12 This guide talks about chaining and pruning also, which a lot of people tend to forget: http://wiki.eveuniversity.org/Ratting_Tactics
- by Herr Nerdstrom - at 2011.05.15 13:54:00
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38. Balancing - Identifying problems - in Player Features and Ideas Discussion [original thread]
The jamming present in the game at present is bordering on the ridiculous. This is bad enough for veteran players in 0.0, but even worse for new players who cannot get any enjoyment from the game as a result of hour long jamming sessions for a sin...
- by Herr Nerdstrom - at 2011.04.30 18:24:00
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39. New Dev Blog: Full Suite of Upgrades to the Tranquility DB - Yippie! - in EVE Information Portal [original thread]
With the improved database failover, does this mean that nodes will soon be able to get reinforced in realtime, perhaps even automatically via load sensing?
- by Herr Nerdstrom - at 2011.03.26 01:55:00
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40. New Dev Blog: Those anomaly changes in full - in EVE Information Portal [original thread]
The isk earning potential with low risk is already why so many people are not interested in joining 0.0. So how does reducing earning potential in 0.0 help attract new players there? I must admit that in reading this devblog I really have no idea...
- by Herr Nerdstrom - at 2011.03.26 01:44:00
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